Money grabber
The game starts off fun enough, but after a while, it takes a ridiculous amount of play time to gain exp points needed to level up. Without the "power ups", you cannot achieve further objectives. Thats fine if you just want to keep flicking balls, but its also hard to swallow knowing that its possible to hit further.
Of course, theres the option to pay to power up via IAP, but at ~ $1 a level, multiply by 99 levels, multiply by at least 2 different skills (contact + power), that gets expensive. Sure, you can grind it for free and "farm", but the game looses its fun factor.
Kentolee about
Flick Home Run !, v1.7.2